At a Glance

Building a Design Practice at ieso

Growing from ieso’s first designer into a team of nine, while staying close to the work.

I joined ieso as its first designer and helped build a practice spanning Product, Brand, UX Research and Service Design. I hired and led the team, introduced critique and shared ways of working, and brought design into earlier product and strategy conversations while continuing to design.

Role

UX/UI Designer → Design Director

Focus

Design leadership, team building, ways of working

Worked with

Executive Leadership, Product, Engineering, Clinical, AI

When

2017–2026 · Team growth: 2020–2024

At a Glance

Building a Design Practice at ieso

Growing from ieso’s first designer into a team of nine, while staying close to the work.

I joined ieso as its first designer and helped build a practice spanning Product, Brand, UX Research and Service Design. I hired and led the team, introduced critique and shared ways of working, and brought design into earlier product and strategy conversations while continuing to design.

Role

UX/UI Designer → Design Director

Focus

Design leadership, team building, ways of working

Worked with

Executive Leadership, Product, Engineering, Clinical, AI

When

2017–2026 · Team growth: 2020–2024

At a Glance

Building a Design Practice at ieso

Growing from ieso’s first designer into a team of nine, while staying close to the work.

I joined ieso as its first designer and helped build a practice spanning Product, Brand, UX Research and Service Design. I hired and led the team, introduced critique and shared ways of working, and brought design into earlier product and strategy conversations while continuing to design.

Role

UX/UI Designer → Design Director

Focus

Design leadership, team building, ways of working

Worked with

Executive Leadership, Product, Engineering, Clinical, AI

When

2017–2026 · Team growth: 2020–2024

At a Glance

Building a Design Practice at ieso

Growing from ieso’s first designer into a team of nine, while staying close to the work.

I joined ieso as its first designer and helped build a practice spanning Product, Brand, UX Research and Service Design. I hired and led the team, introduced critique and shared ways of working, and brought design into earlier product and strategy conversations while continuing to design.

Role

UX/UI Designer → Design Director

Focus

Design leadership, team building, ways of working

Worked with

Executive Leadership, Product, Engineering, Clinical, AI

When

2017–2026 · Team growth: 2020–2024

At a Glance

Building a Design Practice at ieso

Growing from ieso’s first designer into a team of nine, while staying close to the work.

I joined ieso as its first designer and helped build a practice spanning Product, Brand, UX Research and Service Design. I hired and led the team, introduced critique and shared ways of working, and brought design into earlier product and strategy conversations while continuing to design.

Role

UX/UI Designer → Design Director

Focus

Design leadership, team building, ways of working

Worked with

Executive Leadership, Product, Engineering, Clinical, AI

When

2017–2026 · Team growth: 2020–2024

The Challenge

Build the design capability ieso needed, and involve it before product decisions had already been made.

For Designers

A shared practice — principles, critique and feedback — rather than working alone.

For Product Teams

Design in discovery and decision-making, not only in delivery.

For ieso

Product, service and brand work did not have consistent design and research input, making quality harder to maintain as ieso grew.

My Contribution

Built and led a multidisciplinary practice spanning Product, Brand, UX Research and Service Design, growing to nine at its peak.

Introduced shared principles, regular critique and clearer feedback between designers and product teams.

Led three cross-functional squads through problem definition, success metrics and rapid experimentation.

Stayed hands-on across product and brand work while leading the growing practice.

The Impact

Design Involved from the Start

Design became part of major initiatives during discovery and planning, not only delivery.

Multidisciplinary Capability Built

A team of nine brought Product, Brand, UX Research and Service Design into one practice.

Collaboration That Lasted

Working with Clinical, AI, Product and Engineering became normal practice and outlasted the team structure.

Design Represented at the Top

Design contributed to product strategy, board discussions and investor conversations.

The Challenge

Build the design capability ieso needed, and involve it before product decisions had already been made.

For Designers

A shared practice — principles, critique and feedback — rather than working alone.

For Product Teams

Design in discovery and decision-making, not only in delivery.

For ieso

Product, service and brand work did not have consistent design and research input, making quality harder to maintain as ieso grew.

My Contribution

Built and led a multidisciplinary practice spanning Product, Brand, UX Research and Service Design, growing to nine at its peak.

Introduced shared principles, regular critique and clearer feedback between designers and product teams.

Led three cross-functional squads through problem definition, success metrics and rapid experimentation.

Stayed hands-on across product and brand work while leading the growing practice.

The Impact

Design Involved from the Start

Design became part of major initiatives during discovery and planning, not only delivery.

Multidisciplinary Capability Built

A team of nine brought Product, Brand, UX Research and Service Design into one practice.

Collaboration That Lasted

Working with Clinical, AI, Product and Engineering became normal practice and outlasted the team structure.

Design Represented at the Top

Design contributed to product strategy, board discussions and investor conversations.

The Challenge

Build the design capability ieso needed, and involve it before product decisions had already been made.

For Designers

A shared practice — principles, critique and feedback — rather than working alone.

For Product Teams

Design in discovery and decision-making, not only in delivery.

For ieso

Product, service and brand work did not have consistent design and research input, making quality harder to maintain as ieso grew.

My Contribution

Built and led a multidisciplinary practice spanning Product, Brand, UX Research and Service Design, growing to nine at its peak.

Introduced shared principles, regular critique and clearer feedback between designers and product teams.

Led three cross-functional squads through problem definition, success metrics and rapid experimentation.

Stayed hands-on across product and brand work while leading the growing practice.

The Impact

Design Involved from the Start

Design became part of major initiatives during discovery and planning, not only delivery.

Multidisciplinary Capability Built

A team of nine brought Product, Brand, UX Research and Service Design into one practice.

Collaboration That Lasted

Working with Clinical, AI, Product and Engineering became normal practice and outlasted the team structure.

Design Represented at the Top

Design contributed to product strategy, board discussions and investor conversations.

The Challenge

Build the design capability ieso needed, and involve it before product decisions had already been made.

For Designers

A shared practice — principles, critique and feedback — rather than working alone.

For Product Teams

Design in discovery and decision-making, not only in delivery.

For ieso

Product, service and brand work did not have consistent design and research input, making quality harder to maintain as ieso grew.

My Contribution

Built and led a multidisciplinary practice spanning Product, Brand, UX Research and Service Design, growing to nine at its peak.

Introduced shared principles, regular critique and clearer feedback between designers and product teams.

Led three cross-functional squads through problem definition, success metrics and rapid experimentation.

Stayed hands-on across product and brand work while leading the growing practice.

The Impact

Design Involved from the Start

Design became part of major initiatives during discovery and planning, not only delivery.

Multidisciplinary Capability Built

A team of nine brought Product, Brand, UX Research and Service Design into one practice.

Collaboration That Lasted

Working with Clinical, AI, Product and Engineering became normal practice and outlasted the team structure.

Design Represented at the Top

Design contributed to product strategy, board discussions and investor conversations.

The Challenge

Build the design capability ieso needed, and involve it before product decisions had already been made.

For Designers

A shared practice — principles, critique and feedback — rather than working alone.

For Product Teams

Design in discovery and decision-making, not only in delivery.

For ieso

Product, service and brand work did not have consistent design and research input, making quality harder to maintain as ieso grew.

My Contribution

Built and led a multidisciplinary practice spanning Product, Brand, UX Research and Service Design, growing to nine at its peak.

Introduced shared principles, regular critique and clearer feedback between designers and product teams.

Led three cross-functional squads through problem definition, success metrics and rapid experimentation.

Stayed hands-on across product and brand work while leading the growing practice.

The Impact

Design Involved from the Start

Design became part of major initiatives during discovery and planning, not only delivery.

Multidisciplinary Capability Built

A team of nine brought Product, Brand, UX Research and Service Design into one practice.

Collaboration That Lasted

Working with Clinical, AI, Product and Engineering became normal practice and outlasted the team structure.

Design Represented at the Top

Design contributed to product strategy, board discussions and investor conversations.

From One Designer to a Shared Practice

Building the team, habits and working relationships that made design part of how ieso shaped and delivered products.

1

Establishing Design

Starting as ieso’s first designer, I used research and hands-on project work to show how design could improve decisions—not only interfaces.

2

Building a Multidisciplinary Team

Hired and structured a team of nine across Product, Brand, UX Research and Service Design.

3

Creating a Shared Practice

Made critique, shared principles and closer feedback with Product and Engineering part of everyday work.

4

Bringing Design into Bigger Decisions

Contributed to product, brand and marketing strategy, as well as board and investor conversations.

From One Designer to a Shared Practice

Building the team, habits and working relationships that made design part of how ieso shaped and delivered products.

1

Establishing Design

Starting as ieso’s first designer, I used research and hands-on project work to show how design could improve decisions—not only interfaces.

2

Building a Multidisciplinary Team

Hired and structured a team of nine across Product, Brand, UX Research and Service Design.

3

Creating a Shared Practice

Made critique, shared principles and closer feedback with Product and Engineering part of everyday work.

4

Bringing Design into Bigger Decisions

Contributed to product, brand and marketing strategy, as well as board and investor conversations.

From One Designer to a Shared Practice

Building the team, habits and working relationships that made design part of how ieso shaped and delivered products.

1

Establishing Design

Starting as ieso’s first designer, I used research and hands-on project work to show how design could improve decisions—not only interfaces.

2

Building a Multidisciplinary Team

Hired and structured a team of nine across Product, Brand, UX Research and Service Design.

3

Creating a Shared Practice

Made critique, shared principles and closer feedback with Product and Engineering part of everyday work.

4

Bringing Design into Bigger Decisions

Contributed to product, brand and marketing strategy, as well as board and investor conversations.

From One Designer to a Shared Practice

Building the team, habits and working relationships that made design part of how ieso shaped and delivered products.

1

Establishing Design

Starting as ieso’s first designer, I used research and hands-on project work to show how design could improve decisions—not only interfaces.

2

Building a Multidisciplinary Team

Hired and structured a team of nine across Product, Brand, UX Research and Service Design.

3

Creating a Shared Practice

Made critique, shared principles and closer feedback with Product and Engineering part of everyday work.

4

Bringing Design into Bigger Decisions

Contributed to product, brand and marketing strategy, as well as board and investor conversations.

From One Designer to a Shared Practice

Building the team, habits and working relationships that made design part of how ieso shaped and delivered products.

1

Establishing Design

Starting as ieso’s first designer, I used research and hands-on project work to show how design could improve decisions—not only interfaces.

2

Building a Multidisciplinary Team

Hired and structured a team of nine across Product, Brand, UX Research and Service Design.

3

Creating a Shared Practice

Made critique, shared principles and closer feedback with Product and Engineering part of everyday work.

4

Bringing Design into Bigger Decisions

Contributed to product, brand and marketing strategy, as well as board and investor conversations.

The Lasting Impact

Company-wide restructuring later reduced the size of the design team. What mattered was that design did not return to being an afterthought: the relationships, critique and cross-functional ways of working continued, and design remained involved in product and brand decisions.

Building the team taught me that design maturity is not only measured by headcount. The more lasting work was creating the trust, habits and shared standards that kept design useful and influential as the organisation changed.

The Lasting Impact

Company-wide restructuring later reduced the size of the design team. What mattered was that design did not return to being an afterthought: the relationships, critique and cross-functional ways of working continued, and design remained involved in product and brand decisions.

Building the team taught me that design maturity is not only measured by headcount. The more lasting work was creating the trust, habits and shared standards that kept design useful and influential as the organisation changed.

© 2026 - Jack Larner